Title: Compression of 3D Textures (Bachelor or Master)
Existing work:
Blockcompression (ASTC format offers 3D block compression). However: Even the newest version of KTX (2020) does not offer supercompression for 3D (see https://github.com/KhronosGroup/3D-FormatsGuidelines/blob/main/KTXDeveloperGuide.md)'
Open VDB (since December 2020) for sparse models.
Extend 2D compression shemes to 3D. JPEG uses DCT. Come up with own ideas.
Title: Texture Mapping 2D→3D→2D (Bachelor or Master)
Problem: Texture a 3D Mesh seamlessly with a 2D Texture
Step 1: Convert 2D texture to 3D solid texture http://graphics.uni-konstanz.de/publikationen/Kopf2007SolidTextureSynthesis/
Step 2: Use the 3D texture to create a 2D texture atlas for the 3D Mesh
Title: Virtual k-Buffer (Bachelor or Master)
Use k-Buffer with Tiled Resources(https://learn.microsoft.com/en-us/windows/win32/direct3d11/tiled-resources)+ Sampler Feedback.
Compare against Fragment Synchronized k-buffer https://dl.acm.org/doi/abs/10.1145/2556700.2556702 (ground truth), Variable k-buffer https://diglib.eg.org/bitstream/handle/10.2312/egsh20171005/021-024.pdf?sequence=1&isAllowed=n
Passed theses
Real-time indirect Lighting using Spatiotemporal Resampled Photon Mapping (Master)
René Kern, April 2023
Raytraced Virtual Shadow Maps (Master)
Maximilian Bason, March 2023
Preservation of sparse structures in alpha-tested mipmaps (Bachelor)
Alexander Gisbrecht, May 2022
Fast Deep Sample Transparency (Bachelor)
Elisabeth Fittschen, March 2022
Parallel Mesh Decimation on the CPU (Master)
Marvin Stümmel, January 2022
Fast Transparency and Billboard Ray Tracing with RTX Hardware (Master)
Felix Brüll, October 2020
Automatic Detection of the Parameters for Image Denoising Algorithms (Bachelor)
Hussam Alafandi, December 2019
Hybrid Shadow Mapping with the NVIDIA Ray Tracing Extension (Bachelor)
René Kern, October 2019
Dynamic billboard simplification for large scenes (Bachelor)
Wilhelm Schnepp, December 2018
Obtaining sharp images and depth information from focus-variable image series (Bachelor)
Henrik Rosenberg, November 2018
Denoising algorithms for Monte Carlo rendering (Bachelor)
Marvin Stümmel, October 2018
FilterGraph: Development of a non-destructive, graph-based image editor (Bachelor)
Kurt Böhm, October 2018
Order Independent Transparency Acceleration (Bachelor)
Felix Brüll, September 2018